|My forces: three squads, a flame thrower, a mortar, an officer, and two T-34s. The Germans had some broken, overpowered, over-statted paratroopers that I didn't bother taking a picture of.*|
*the commissar is right behind me, watching what I type.
|The board. 6'x4'. Buildings by Miniature Building Authority; old latex roads by...someone; a river by...someone.|
|I think that's a Hovel bridge. Technically 20mm but it worked fine for the game.|
|"Don't worry, men. I'm sure that wooded area won't be infested with panzerfausts and MG-42s."|
|The Germans, being overpowered and overstatted and generally a Cheater Army, open fire with an LMG.*|
*The commissar has noted my lack of zeal and wishes me to correct the problem.
|T-34 coming up for direct support.|
|The Germans put out some nasty small arms fire from the house to the Russians' left. The Soviets put it under accurate mortar and 76.2mm HE fire and drove the paras out.|
I think there is definitely some strangeness in the game, though. Mortars are really uneven, requiring such a high roll to range in---they were platoon and company commanders' best weapons but you don't really get that in the game. I thought that the T-34s were weak against the ATG, a problem I've seen in other games. If I had been engaged by an enemy tank, I think my surviving T-34 could have damaged or destroyed it much more easily than an unentrenched ATG, which doesn't feel right to me.
That being said, however, the $*!&# game has won me over enough to want to buy 28mm British at some point in the future. As if I needed WWII in another scale, especially the one I don't particularly like...oh well!
Thanks to my uncle for providing the great figures and terrain and for playing the Germans for once.
Thanks for reading!