We played a great game of
No Stars in Sight today, with
human troops (of the United Nations of Earth and Mars Army) on a bug hunt. The humans have to eliminate several bug
nests, while the bugs must defend these nests and try to destroy the human
attackers. The game was ultimately a
narrow human victory, with 2 of 3 bug nests knocked out. Human losses were 6 dead; bug losses were
40+.
The game began with two squads of Army troops moving into an
area of alien jungle and rugged hills.
One squad went up the flank; the other came up the center. The bugs attempted several spoiling attacks,
which failed in the face of heavy Army fire.
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The board, approx 30"x48" |
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Bug nest |
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A stand of mirrorleaf trees, common in this region of the carbon hills |
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Squad moving forward |
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Bug attack! |
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Bugs among the bulb trees |
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A group of bugs, driven back behind the ridge by human small arms fire |
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A fully-deployed Army squad, virtually impervious to frontal assault |
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Grenade barrage. The underslung grenade launchers on the Army rifles were effective at pushing the bugs back |
As the troops moved further into the difficult terrain, the
bugs were able to attack flanks and isolated human troops. Several soldiers were killed, and a sizeable
bug force started working around behind them.
A ferocious battle began in the woods and along the ridge line next to
one of the bug nests. The Army troops
volley-fired grenades and advanced by section, their firepower mostly keeping
them safe against bug attacks—though a few did get through.
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The humans approach a bulb forest, with bugs lurking among the stalks |
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Bug spoiling attack---the initial bug attacks in the game were mostly ineffective, as the humans had good fields of fire |
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Top down view. I really dig the crazy alien terrain Russ has built |
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Bugs massing on the flank---this attack was easily repulsed |
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UNEM troops barrage the bugs with grenades |
The flanking bug force attacked into the jungle multiple
times—the humans were lucky to survive the assaults, throwing them back with
defensive fire each time. The platoon leader
then brought his squad to the tree line and opened up with a powerful blast of
small-arms and grenade fire, which killed or hurled back the remaining bugs
around the nest. A trooper dashed
forward and dropped a satchel charge down the hole, taking it out. This also damaged alien command and control.
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Starts to get nasty---as the human advance was broken up by terrain and command confusion, the bugs were able to attack isolated infantry |
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The red skull indicates that a leader has become "exhausted" and is unable to activate any more this turn. It's also totally hardcore, being a skull. |
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The ragged squad reforms a firing line a drives the bugs back |
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These bugs managed to maneuver into the dead-ground behind the ridge; their assault a moment later killed the three nearby humans |
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Tail end charlie---he actually survived! |
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LT, behind you! |
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Encirclement: humans in the middle and bottom left |
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Bug assault |
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Grenade barrage |
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Fire in the hole! |
Flush with success, the lieutenant led his squad forward
again to the next ridgeline. The bugs
there were scattered with fire and the humans knocked out a second nest.
Now, there was a problem for both sides: the humans were out
of grenades and their two units were separated by distance and rough
terrain. The bugs had large numbers of
troops, but were separated from their human opponents by wide open stretches of
ground and had suffered cohesion damage from the destroyed nests, and had
trouble controlling their forces. The
battle stalemated and we called it a narrow human victory—casualties had been
significant but two nests were destroyed.
The humans would have to call in reinforcements to finish the job.
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Pinned in the open---without fire support, the bugs have great difficulty crossing long distances in the face of human fire |
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This little buggy took an express elevator to Buggy Valhalla |
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Stalemate--the final nest, to strong for the humans to attack, but too disorganized to go hunting for the humans |
The game played beautifully.
The battle around the ridge and the jungle, next to the first bug nest,
was lengthy, featured a lot of movement, and victory was uncertain for both
sides. The bugs could win if they massed
enough attackers, or hit isolated human units—but the humans were safe if they
kept their troops together and could call on support.
The human troops are by
Oddzial Osmy, and the bugs by
Khurasan, based on pennies and painted by me.
Game tokens are by
Litko. The terrain
was scratchbuilt by Russ. Thanks for
looking!
Excellent stuff, looks like you had a very enjoyable game!
ReplyDeleteNext Mission: Reinforcements get ambushes on their way to extract their task force... ! ;)
Keep it coming!
Thanks Black Guardian!
ReplyDeleteActually thinking for the next game to be a replay of this scenario, but bigger and meaner: armored vehicles and combat drones for the humans, and bigger assault bugs for the aliens.
I'm working on a trio of scenario books, following the exploits of the alien "Pike Organism", crooked corporations, and heroic soldiers and civilians. Not-Aliens, basically. :)